Previous steps before Version 0.2 (beta):
- Write multi-stream TCP message transport with TBF objects (done)
- Implement a simple client / server application with handshake (done)
- Implement a first connection model with authentication for multiple clients (done)
- Capture the screen on the server with GDI (done)
- Implement a simple screen capture component with a slicer per client (done)
- Compress the screen in jpeg with stb_image and send to the connected clients (done)
- Implement a frames-in-transit logic to avoid accumulation (done)
- Capture the screen on the server with Xlib on Linux (done)
- Introduce main channel, display channel and input channel (done)
- Capture mouse inputs on the client and send to the server (done)
- Implement a strategy to translate between different keyboard models (done)
- Capture keyboard input, send to the client and inject (done)
- Create plugin with turbo-jpeg compression and decompression (done)
- Implement screen capture with Desktop Duplication (done)
- Optimize async pattern to reduce CPU usage on low-end machines (done)
Next steps for Version 1.0:
- Create a dedicated website in this domain (done)
- Support mpeg1video, vp9 and av1 codec with FFmpeg libraries (done)
- Implement lossless codec (done)
- Support quality updates (done)
- Capture mouse pointer
- Implement Audio channel
- Support hardware encoding with va-api, nvenc and amf (in progress)
- Create a windows service and manage user sessions
- Support encrypted connections with OpenSSL
- Implement user authentication with SASL
- Implement system authentication with Kerberos
- Support multiple monitors
- Improve viewer’s GUI
- Resize monitors from viewer
- Support MacOS
Ideas for the future:
- Support AmigaOS