TMD for Linux is coming soon

Currently I’m working to increase Linux support building with these distros: Centos 7, Centos 8, Rocky 9, Ubuntu 20 and Ubuntu 22 in addition to the already existing Ubuntu 24. After that, TMD version 0.5 for Linux will be available for the download.

Version 0.5 available

TMD version 0.5 is available in the download page. This version introduces two important features: FFmpeg with video streams and audio channel. For now, FFmpeg makes use of mpeg-1 (enabled by default) encoder with a fallback to via-software vp9 and av1. Mpeg-1 proved to be fast enough to handle 60 fps on my environment with performance …

TMD 2025.0 will be FREE

As announced in the main texturemind.com web site, TMD will be free for its first official release, that probably will be called TMD 2025.0. It will have all the features enabled, even the most advanced, like multi-monitors, hardware encoding, SSL/TLS, console sessions and user authentication with SASL / Kerberos. Hardware AV1 will be used in …

Version 0.4 available

TMD version 0.4 is available in the download page. This is one of the most powerful release ever. The software has been optimized to achieve higher performance on low-end and high-end machines. Now it’s possible to change settings from tmdserver command line and to activate lossless compression (> tmdserver –lossless). This version was capable of …

Version 0.4 is coming soon

I’m working hard in these days to release version 0.4 beta with many improvements and news. This time, it will be possible to change settings from command line, so you will have the chance to tune the remote experience for your needs. You will be able to enable/disable quality updates, enable lossless encoding, limit the …

Version 0.3 available

TextureMind Desktop version 0.3 is available in the download page. Now you have higher framerate with jpeg compression and lossless quality update with QOI/LZ4 compression. No more huge logs. The log level is info by default and it can be changed to debug from command line. For the first time, the build is dynamic with …